Nintendo 64

 

Facts:

Introduction Year: 1996
Processor: 64-bit R4300i "Reality Engine", 93.75 MHz
Polygon rendering: 150,000 polygons per second
Memory 4 Mb
Max Resolution: 640 x 480
Colors: 2,097,152 (21 bit)
Audio: 64 channels, 44.1 KHz sampling rate
Other Info: Gouraud Shading, Anti aliasing, Perspective corrected texturing, Mip-Mapping

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